Manuel Simoni's blog about programming (languages).
I'm building a concurrent language where essentially each object is a thread and I was waiting for this to come out in the standard toolchain. I'm interested in seeing what the splitstack overhead is.
One overhead, that's likely to affect dynamic languages, is that calls through a function pointer become more costly. In the GCC docs it says that they have to go through an additional indirection when split stacks are enabled.
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